A neurochemical AI studio building interactive entertainment with characters that don't just remember you — they react to you. Patent-licensed architecture. First title: The Fractured Crown — beta cohort forming for late 2026.
Most AI characters are static — same backstory, same reactions, no real interior state. Dynamic Hallucination™ is different. Characters carry a continuous neurochemical state that shifts in response to play. Stress them, they get cortisol. Bond with them, they grow oxytocin. Their next decision is shaped by what they're feeling, not just what they remember.
Ten neurochemical axes per character. Pharmacokinetic decay, scar mechanics, trust accumulation. The same NPC remembers being kind to and remembers being betrayed — and reacts differently.
Neurochemical Conductance layers modulate a base language model. Open-weight Qwen handles the text. Patent-pending NCA cascade handles the character.
Built for TTRPG and narrative-driven play. Hallucination is the feature, not the bug — characters dynamically generate consistent, in-world responses with emotional coherence over hours of play.
The Fractured Crown — a DnD-adjacent narrative experience set in Marjorie McCubbins' multi-novel universe. Players take the role of agents navigating the politics of a fractured kingdom whose AI-driven characters remember every conversation, every betrayal, every kindness.
Soft launch to beta testers in #gaming · #dnd · #ttrpg · #creative-writing. DM for invitation details once registration opens.
Founded 2026 · Birmingham/Hamilton, Alabama · Operating studio for entertainment products built on the Neurochemical Conductance Architecture.
Exclusive entertainment-vertical license to NCA technology from Nexus Concordat Inc. (patent pending: 63/939,190 · 63/962,385).
2026: Beta launch of The Fractured Crown · Discord-native and web client · Studio-wide licensing pipeline for additional titles · Public soft launch Q4 2026.